![]() ![]() Leave the include dependencies box checked to auto-select any assets used by the ones you have selected.In the dialog box, select the assets you want to include in the package by clicking on the boxes so they are checked.(See Fig 1: Exporting Package dialog box.) Choose Assets > Export Packageā¦ from the menu to bring up the Exporting Package dialog box.Open the project you want to export assets from.Use Export Package to create your own Custom Package. See in Glossary, including importing and exporting. ![]() Packages are a handy way of sharing and re-using Unity Projects and collections of assets. See Packages for detailed information on using Asset packages A collection of files and data from Unity Projects, or elements of Projects, which are compressed and stored in one file, similar to Zip files. If you want to transfer your assets into a different project and preserve all this information, you can export your assets as a Custom Package. See in Glossary, such as import settings and links to other assets, among other information. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. An asset may come from a file created outside of Unity, such as a 3D model, an audio file or an image. ![]() As you build your game, Unity stores a lot of metadata about your assets Any media or data that can be used in your game or Project. ![]()
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